Autonomy: The Quest to Build the Driverless Car - And How It Will Reshape Our World. Lawrence Burns

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Autonomy: The Quest to Build the Driverless Car - And How It Will Reshape Our World - Lawrence Burns


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in a rented SUV with video cameras sticking out the windows, capturing imagery from the ground in what amounted to an early, rudimentary execution of Google’s Street View idea.

      The next step saw the Carnegie Mellon mapping team comparing the footage and the map to assign each area with a value—what they called a cost. So a ridge or a cliff that would wreck Sandstorm if the robot went over it would get a cost of infinity. A smooth road or a dry, flat lake bed likely would have a cost of zero. Sandstorm’s computers then were programmed to direct the robot to drive the route with the lowest cost.

      One evening, with just weeks to go before race date, the senior members of Red Team met in the loft of Carnegie Mellon’s Planetary Robotics building. “We were making some progress, trying to map every trail in that whole desert,” Urmson recalls. But at some point during this meeting in the loft, Urmson realized their work wasn’t happening quickly enough. “It became clear we weren’t going to get there,” he said. Too many different potential routes existed. By the time the race date arrived, they would have mapped out only a small portion of the possible routes.

      That was the point that Red Team came to its second epiphany. To reduce the possibility of exactly this sort of advance route planning, DARPA had told the teams that its staff would wait to disclose the precise course until just two hours before the start—at 4:30 A.M. the morning of the race. Red Team was getting good at creating routes through the desert. So what if they changed strategies? What if, rather than focusing on creating a map that featured a pre-driven route along every single conceivable trail through the desert, they instead became really good, and blindingly fast, at teaching Sandstorm to drive a single trail?

      Rather than a perfect map, they thought, why didn’t they focus on creating a single, perfect route? One they could plan out in the two-hour span between the time DARPA disclosed the approximate course and the start of the race? The old way involved using the maps and the route planners during the months before the race to effectively pre-drive every single road through a desert that covered a territory of fifty thousand square miles. This new way involved focusing on a single 150-mile path that the planning team would examine in fine detail—and doing it in the 120 minutes that passed after DARPA disclosed the race route.

      From that moment on, one part of Red Team focused on executing the second epiphany. In the old high bay in the Planetary Robotics building, about a dozen members rehearsed exactly what would happen after DARPA handed over the route in a computer file at 4:30 A.M. The file would feature a series of about 2,500 GPS waypoints, which everyone referred to as “breadcrumbs,” spaced about a hundred yards away from one another, tracing out the course in a dot-to-dot fashion. The dozen members of Red Team’s planning unit would leap into action. One would feed the file into a software program that used the Mojave map’s cost estimates to build a more precise route, with many times more breadcrumbs than DARPA’s route network definition file (RNDF).

      But Urmson, Whittaker and their team didn’t trust the route calculated by the planning software. It had been known to send Sandstorm on journeys that went over ridges, into ditches or through wire fences. So a team of editors would divide up the course into sections and then, using computers, virtually go over every yard of the computer-calculated race path to make sure the software hadn’t made any mistakes. Once the human editors were done correcting the course, they’d reassemble it into a single route and upload it to Sandstorm, to execute on the race course.

      Still, by January 2004, just two months before race date, Sandstorm had not yet gone fifty miles on its own. One thing causing Whittaker and Urmson anxiety was the disconnect between where they were testing Sandstorm and the race course. They were testing the robot on the frigid shores of Pittsburgh’s Monongahela River. The race would be held in the Mojave Desert. Would the change in environment pose a problem to Sandstorm?

      In February, Whittaker arranged for some of the team’s key members, including Urmson, Peterson and Spiker, to accompany Sandstorm to the Mojave Desert to refine the robot’s capabilities. (Sandstorm actually made the trip in a fifty-two-foot enclosed semi-trailer.) The final part of preparations would happen at the Nevada Automotive Test Center, an enormous swathe of desert where companies from all parts of the automotive sector, from tire manufacturers to transmission firms, tested their products in the harshest desert terrain available.

      In Nevada, Urmson’s team worked exclusively on Sandstorm. Write code, take Sandstorm out to test the code, watch for mistakes, take note of the mistakes, write code. They repeated the cycle without regard to clocks or arbitrary separations of day and night. Two, three days at a time they worked without sleeping, fueled by Mountain Dew, Red Bull and junk food, and then, when they were too exhausted to manage to keep themselves vertical, they slept. Sometimes in an RV they’d rented, although the trailer didn’t have enough beds for all of them; others slept on the floor of the test center’s mechanics shop on folding lawn chairs, or in the reclined seats of the SUVs they rented to tail Sandstorm.

      Working nonstop, through night, through day, the way they did presented some difficulties. One evening, past midnight, Sandstorm ran into a fence post, wrecking the front bumper, which was necessary to support cameras and radar sensors. The test center’s mechanics building was locked up, of course, but in the spirit of asking for forgiveness being easier than requesting advance permission, Spiker and one of the students scaled the fence and broke into the building, where they welded together an entirely new bumper with thick steel pipe. The thing ended up weighing about two hundred pounds—making it more than able to support the sensing equipment the robot required. “You could probably have driven through a building and not hurt that thing,” Spiker recalls.

      One thing they didn’t do much of was bathe. The wastewater tank in their rented RV filled up, and by the time they got around to driving it to the nearest town to empty it, the vibrations from the washboard dirt road into town splashed sewage all over the RV’s interior. Cleaning the mess was so traumatizing that the team outlawed use of the RV’s bathroom. While there were bathrooms available in the mechanics shop, no other showers were available, so the guys went without washing for about six weeks. Then, in mid-February, one of their computer sponsors, Intel, invited the Nevada members of Red Team to San Francisco, where the computer chip manufacturer wanted to show off Sandstorm at the Intel Developer Forum.

      By that time, Sandstorm had managed a speed of 49 mph and an autonomous run of a hundred miles. The guys were excited about the progress they’d made. But the robot still had its mechanical idiosyncrasies. It was apt to see obstacles that weren’t there, or miss obstacles that were, or even misinterpret pre-programmed commands. What if something like that happened while Sandstorm was onstage at the conference?

      The following morning, an audience of hundreds watched the autonomous vehicle creep out onto the stage, apparently thanks to the benefit of high-tech sensors, engineering and computers powered by “Intel inside.” The crowd cheered in response. The applause felt good to the Red Team members present. Here they were at a Silicon Valley event being treated like celebrities. The recognition validated their sacrifices and the worth of the project. It also made the team thankful that no one realized that during the onstage demonstration, a Red Team member had hidden in the space under Sandstorm’s steering wheel, prepared on a moment’s notice to slam his hand on the brake pedal if the massive robot threatened to roll off the stage into the crowd.

      On Friday, March 5, 2004—eight days before the race and just three days to go before the qualifying events—Chris Urmson rose early in the morning, put on his usual uniform of a mud-spattered baseball cap, fleece sweater and worn jeans, laced up his running shoes and decided that today would be the day to stage Sandstorm’s culminating test challenge.

      Urmson, Peterson, Spiker and the rest of the Nevada squad tested Sandstorm in the worst conditions they could imagine—frequently, along sections of the trail the old Pony Express had followed more than a hundred years earlier. “Red is really gung-ho about testing hard,” explains Peterson. DARPA had said its route would be about 150 miles. The longest run Sandstorm had made was a hundred miles. But with the race a little more than a week away, everyone on the team was hoping for a longer run to boost their confidence.


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