Zonal Marking. Michael Cox

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Zonal Marking - Michael  Cox


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playmaker, combined with Velibor Vasović, the defensive leader, ordering the backline higher to catch the opposition offside. It became the defining feature of the Dutch side at the 1974 World Cup.

      ‘The main aim of pressure football, “the hunt”, was regaining possession as soon as possible after the ball was lost in the opponents’ half,’ Michels explained. ‘The “trapping” of the opponents is only possible when all the lines are pushed up and play close together.’ Holland’s offside trap under Michels was astounding, with the entire side charging at the opposition in one movement, catching five or six opponents offside simultaneously, before interpretations around who exactly was ‘interfering with play’ made such an extreme approach more dangerous in later years.

      ‘I like to turn traditional thinking on its head, by telling the striker that he’s the first defender,’ Cruyff outlined. ‘And by explaining to the defenders that they determine the length of the playing area, based on the understanding that the distances between the banks of players can never be more than 10–15 metres. And everyone had to be aware that space had to be created when they got possession, and that without the ball they had to play tighter.’

      Van Gaal’s approach was similar, with speedy defenders playing a high defensive line, and intense pressing in the opposition half. ‘The Ajax number 10 is Jari Litmanen, and he has to set the example by pressuring his opponent. Just compare that with the playmaker of ten years ago!’

      The best representation of the Dutch emphasis on space, however, was in terms of the formations used by Cruyff’s Barcelona, Van Gaal’s Ajax and the Dutch national team. The classic Dutch shape was 4–3–3, although in practice this took two very separate forms.

      But both Cruyff and Van Gaal became even bolder. Upon his appointment at Ajax, Cruyff reduced the four-man defence to a three-man defence, explaining that the majority of Eredivisie sides played two up front, and therefore a trio of defenders could cope. He effectively replaced a defender with a number 10, forming a diamond midfield between the three forwards and three defenders. This was the Dutch 3–4–3, which was very different from the Italian-style 3–4–3 with wing-backs that would later be popularised, for example, by Antonio Conte at Chelsea. Cruyff’s holding player would move between defence and midfield, and the number 10 would move between midfield and attack, with two box-to-box players either side. ‘Cruyff put up with the risks connected to this decision,’ Michels outlined. ‘The success of the 3–4–3 is dependent upon the individual excellence that serves this spectacular but risky style of play … it places high demands on the tactical cohesion of the central players, and it demands that they have a high level of football intelligence.’

      The crucial, non-negotiable element of these systems was width. Regardless of the number of defenders, the tilt of the midfield or whether or not the centre-forward was supported by a number 10, Dutch coaches insisted on two touchline-hugging, chalk-on-the-boots wingers. Again, this was unfashionable at the time, with the 4–4–2 system requiring midfielders who tucked inside, and the 5–3–2 relying on overlapping runs from wing-backs to provide width. The Dutch, though, intrinsically believed in the importance of stretching play and prising the opposition defence apart to create gaps for others. Michels spoke about the importance of using ‘true flank players who have great speed and good skills … they must be selected and trained at a very young age,’ he said. ‘The Netherlands is one of few countries that actually develop this kind of player in the 4–3–3 system.’

      Van Gaal’s 1992 UEFA Cup-winning side depended on right-winger John van ’t Schip, a classic old-school winger who boasted the three classic qualities: a turn of speed, a drop of the shoulder and a good cross. Van ’t Schip would never receive the ball between the lines, nor would he cut inside; he was a winger and stayed on the touchline. Left-sided Bryan Roy was similar, albeit quicker and less of a crosser. He was supposed to perform an identical task to Van ’t Schip, although he infuriated Van Gaal by drifting inside too frequently. The contrast in systems in their 1992 UEFA Cup Final victory against Torino was particularly stark: the Italian side played 5–3–2, the Dutch played 3–4–3.

      Overmars was the most typical, and most accomplished, Dutch winger of this period. He offered searing acceleration, was happy on either flank because of his two-footedness, loved riding a tackle, and could cross and shoot excellently. He was exciting yet efficient, a winger based around end product rather than trickery, which made him perfect for Van Gaal.

      ‘I was a coach who wanted to attack with wingers – there aren’t a lot of good wingers around, and Overmars was one of the best,’ remembered Van Gaal. ‘He was a good dribbler who could beat people one-on-one and that was important for a winger in our system, but he also had a very good assist record and he could score goals. Every season he got 10–15 goals and they were nearly always important goals. We need his kind of player to maintain the game as an attractive spectacle.’ If Van Gaal could have fielded two Overmarses, one on either flank, he would have. Instead, he fielded him wide-left, and the speedy Nigerian Finidi George on the opposite flank.

      The curious thing about Van Gaal’s use of wingers, however, was that they were almost decoys, part of the overall framework rather than star performers. Something similar can be observed of the centre-forwards: the likes of Stefan Pettersson and Ronald de Boer (who was also used as a midfielder) were tasked with leading the line rather than dominating the goalscoring, instructed to stretch play and occupy opposition centre-backs. Van Gaal’s reasoning was simple: if the wingers dragged the opposition full-backs wider, and the centre-forward forced the opposition centre-backs backwards, it would create more space for the star – the number 10.


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