Fog Computing. Группа авторов

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Fog Computing - Группа авторов


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Rogue component (i.e. data center, gateway, or infrastructure) Physical damage Privacy leakage Privilege escalation Service or VM manipulation Misuse of resources Injection of information

      2.5.3 Network Management

      The network management plays the most important role in both edge and fog paradigms since it represents the means of connecting all smart devices at the edge and ultimately providing available resources by deploying more nodes. Since the nature of an IoT network consists of heterogeneous devices, which are highly dispersed across large areas, an engaging task is to manage and maintain connectivity. Newly emerging technologies like software-defined networks (SDNs) and network function virtualization (NFV) are seen as a possible solution that may have a significant impact in implementing and maintaining the network increasing the scalability and reducing cost [19].

      Considering the volatile nature of the network, providing a seamless connectivity mechanism is critical since both mobile and stationary devices coexist in the network. Therefore, another aspect of network management is related to connectivity. This mechanism must be able to provide the possibility of connecting/disconnecting easily from the network such that the uncertainty introduced by mobile devices is accommodated. Moreover, providing this encourages an increased deployment of smart devices by users and manufacturers alike, without extra cost or expert knowledge.

      An effort in this direction is made by the I3: the intelligent IoT integrator, developed by USC [34], having the purpose of creating a marketplace where users can share their private data with application developers and receive incentives for it. There are two main advantages of designing the marketplace like this: first, the users are encouraged to deploy more edge devices, which in return extends the IoT network with more resources that app developers can use; and second, there is a pool of data that developers can utilize to improve their IoT applications.

      The never-ending increase in interconnected IoT devices and the stringent requirements of new IoT applications has posed severe challenges to the current cloud computing state-of-the-art architecture, such as network congestion and privacy of data. As a result, researchers have proposed a new solution to tackle these challenges by migrating some computational resources closer to the user. The approach taken in this solution made the cloud more efficient by extending its computational capabilities at the end of the network, solving its challenges in the process.

      These two paradigms were designed to enable processing IoT applications at the endpoints of the network, sharing more similarities than others. Other than the naming convention, the difference at the beginning for the two, i.e. fog computing extends the cloud creating a cloud-to-things continuum and edge computing places the application directly on the edge devices, was represented by the location where computations are performed. Since in the past couple of years there were tremendous advances for edge devices, this difference between the two has disappeared, both fog and edge aiming to deploy applications as close as possible to the edge of the network. Considering the similarities they share, we argue that there is no difference between their purpose of them.

      The research leading to these results has received funding from the European Union's Horizon 2020 research and innovation programme under the Marie Skłodowska-Curie grant agreement No. 764785, FORA (Fog Computing for Robotics and Industrial Automation). This publication was partially supported by the TUW Research Cluster Smart CT.

      1 1 Chiang, M. and Zhang, T. (2016). Fog and IoT: an overview of research opportunities. IEEE Internet of Things Journal 3 (6): 854–864.

      2 2 Bonomi, F., Milito, R., Zhu, J., and Addepali, S. (2012). Fog computing and its role in the Internet of Things, 1st ACM Mobile Cloud Computing Workshop, 13–15.

      3 3 Shi, W., Cao, J., Zhang, Q. et al. (2016). Edge computing: vision and challenges. IEEE Internet of Things Journal 3 (5): 637–646.

      4 4 Satyanarayanan, M., Bahl, P., Caceres, R., and Davies, N. (2009). The case for VM-based cloudlets in mobile computing. IEEE Pervasive Computing 8 (4): 14–23. [Online]. Available: http://dx.doi.org/10.1109/MPRV.2009.82 http://http://ieeexplore.ieee.org/document/5280678.

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